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Energy breakdown

Table V gives the energy breakdown by hardware for the systems targeted when they are idle and while performing the aforementioned DCT computation. It also gives the one-second energy consumption in EU for different components. The LCD energy is obtained by comparing the system energy before and after the LCD is turned off. Front-light energy is obtained in the same way. ``Others" refers to the system energy minus the LCD and front-light energy. It includes the energy consumed by all other hardware. The table shows that the front light and the TFT LCD consume a large fraction of system energy. The percentages are larger than those reported for notebook computers [4], in which a hard-disk, system-on-board and more powerful processor are used instead of Flash memory and SOCs.

Table V: System energy breakdown for the handheld computers
Handheld LCD Front light Others EU
% EU % EU % EU $ \mu$Joule
iPAQ1 idle 9 18,800 73 147,100 18 35,300 8.0
DCT 7 53 40 112,600
iPAQ2 idle 14 20,600 53 77,700 33 48,200 9.8
DCT 9 34 57 129,100
Zaurus idle 11 25,200 80 180,000 9 19,000 9.3
DCT 8 59 33 99,300

With the front light turned off, the TFT LCD consumes from 14% to 55% of the system energy, depending on how busy the CPU is. However, it should be noted that in interactive application usage, the CPU is idle most of the time.
next up previous
Next: Event handling and basic Up: GUI energy characterization Previous: GUI energy characterization
Lin Zhong 2003-10-13